Enter the Gloom
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On every hunt and expedition into the Gloom you’ll discover new locations, beasts and materials. Use them to craft new weapons and gear to awaken powerful new Wayfinders. Collect every weapon and housing item, read every book, and discover all the locations to complete your Atlas and increase your mastery.
Customize every play experience by stepping through a doorway of endless adventures with the help of a mysterious device known as a Gloom Dagger. Each adventure has unique modifiers and challenges you conjure and control, customizing what you hunt, and gather.
Wayfinders are born of the Gloom, but sworn to push it back to reconnect humanity. Wielding arcane magic, mystical tech, or cunning weapons, only Wayfinders can slay the invading forces and push back the Gloom. Customize the way you fight by choosing your weapons and gear and augmenting your powers with the echoes of your fallen foes.
Wingrave is a templar clad in spell-forged armor and sustained by his faith in the Architects. He’s a natural leader and true champion, always ready to defend the innocent and to smite the forces of evil.
Hitting an enemy causes an explosion of healing energy to shoot out and heal Wingrave & nearby allies
Forms a Divine Shield that blocks projectiles and boosts defense of allies standing behind it.
Marks enemies for judgement. Anyone hitting a Judged enemy will restore their own health.
A powerful barrier that makes anyone standing in it immune to damage and heals them over time
Swift and precise, Silo makes every shot count. Born into a family of smugglers, he spent his life running under the radar and challenging tyrants. Now he's using those same skills to fight the Gloom. Silo loves long odds—the greater the challenge, the greater the thrill.
Toss a Fire Bomb that ignites enemies, dealing damage over time. Causes a chain reaction with Oil Bomb.
Leaves a pool of Oil in front of Silo, slowing enemies and causing them to take additional damage.
Dash backwards, leaving behind a Radiant Clone. The clone will taunt nearby enemies into attacking it until it expires or is destroyed.
Silo sends EGG out to shock all enemies in the area for a short time, slowing them and dealing damage over time.
Niss is kin to the shadows, and darkness serves as her weapon and her cloak. She is one of the Deep Eldren, an ancient people who now serve the malevolent Precursors. When Niss and her clan challenged the Precursors, her family was wiped out and Niss escaped into exile. Deadly and swift, Niss cares little for humanity. But she has sworn to destroy the Precursors, and the Seekers can help her take her revenge.
Dash in a line, dealing damage. After a short delay a Gloom clone will dash from your initial position to you, dealing damage to enemies.
Niss is empowered by Umbral magic, causing her next three dodges to pierce a nearby enemy with shadow.
Briefly become immune to attacks and damage enemies in front of Niss.
For the next few seconds, Shadow Step can be used at no cost.
Before the Gloom swallowed the warrior, Senja was the greatest gladiator in the history of the Imperial Arena. She is the last of the Iron Sisters, a league of warriors from the distant Dominion of the Seven Winds, and she smites her enemies with both storm and steel.
Punch forward, then hold to Showboat. On release Senja punches again and buffs her next Weapon Attack. Fully Showboating increases the damage of the followup punch.
Hold to Showboat for the roaring crowd filling your Favor. On release, taunts nearby enemies while buffing Senja and her allies.
Use lightning to pull all displaceable enemies towards Senja in a large area.
In the form of a lightning spear, Senja charges to smash an enemy, dealing massive damage to them and fully filling the Crowd's Favor.
Arcane power flows through Kyros, and he can unleash this force to devastate his enemies. He's the last survivor of a forgotten civilization, a wizard who transformed his flesh into pure mystical energy. Though his people are long lost, he's sworn to keep the Gloom from destroying the world that remains.
Rakes the ground with violent energy, dealing damage to all enemies in front of Kyros. Arcane Fragments can be consumed to cast Savage Rake at no cost.
Releases a wave of energy around Kyros that damages enemies and absorbs arcane power, reducing cooldowns and granting an Arcane Fragment.
Marks enemies in an area. As enemies are hit, the mark builds up in power and detonates at max, or when it expires.
Conjure shock and awe from the sky, resulting in a gigantic fist dealing massive area damage.
Endless exploration and new seasons will have you busy with hunts, expeditions and events. Discover new locations, beasts and materials that can be used to craft weapons and gear to awaken powerful new Wayfinders.
Wayfinders are stronger together. From adventuring with friends to adding your house and its powerful buffs to a neighborhood, all of your social interactions, character and housing progression are tied together by the most important thread... each other.